Each time a major prize-giving event draws close, you'll find a demand for the addition of new categories to honor unsung work and delight the passions of enthusiasts who have specialized interests.
A fellow writer made the case for a horror game category. It would be amazing. So would tabletop games, this being someone's personal cause. Yet I need to apologize in advance when I prioritize just as with other dedicated enthusiasts, I have a cast-iron argument supporting my request remains most pressing above others. This is the request: It's essential to create an award type for logic-based games.
Organizing Gaming Categories
Classifying creative works is not a science; opinions vary greatly, and typically spark debates resulting in unclear classifications. This explains why cinema institutions don’t do it. However, it represents a necessary evil within the realm of gaming, which are so diverse it's challenging to consider them one unified medium.
For the full spectrum of interactive entertainment excellence to gain proper attention, and to ensure all game types to receive proper recognition, genre categories are essential.
Existing Game Classification System
The major gaming awards currently feature award types recognizing Action, Adventure-action titles, Role-Playing, Combat games, Simulation and strategy titles, and Sports/Racing games. Together, these six categories successfully include numerous genres, allowing placement accommodating various experiences.
This doesn't apply to puzzle games. No suitable classification appears to put them. Examine these examples from this year’s best games, showing diverse approaches: the architectural riddles of one title, fast-paced pattern recognition in a different title, engaging interpersonal challenges from additional release. Which classification works within current classifications? Simply put, no category fits.
The Representation Problem
There are dozens excellent brain-teasers launched regularly that have no home in entertainment awards, unless they happen to qualify award groups including Handheld titles, Virtual reality experiences, or the extremely competitive Indie races.
- A renowned logic title wasn’t nominated completely during that awards season
- Another creative title received no nominations that year
- Popular arranging title received no acknowledgment recently
- Limited numbers of puzzle games barely qualified for niche award types
Importance of Logic Titles
Frequently they represent compact experiences, but the art behind logic titles holds tremendous importance. Iconic mobile puzzle games stand as most engaged experiences in the world and have been for many years.
The famous puzzle experience challenges famous sandbox experiences claiming status as highest-selling title ever; it additionally competes for top gaming experience. Logic titles represent cornerstones within interactive entertainment, and engaging across multiple categories.
Proposal and Rationale
Logic titles wouldn't face that issue. You could fill five nominees interesting, varied, worthy titles every year with ease — or rather, with difficulty, since numerous excellent many worthy titles.
To emphasize again, these represent titles that otherwise have no home at major gaming awards. Brain-teaser creators are working at the challenging frontier interactive creation, producing among the purest expressions within interactive entertainment. Similar to film action specialists, they merit acknowledgment. We shouldn't delay generations.